Post by Deleted on Mar 24, 2020 23:00:41 GMT
REWARDS: 5k for being winning team member
Town (8 Possible Roles)
Timpig - Sheriff:
No one gets away with it when GM TimPig is on the case! Sniffing out mafia as easy as he sniffs out jeezy . Searches one player at night. The sheriff is told whether the player is Mafia. (Godfather appears as non-suspicious to the sheriff).
PointyEgg - Doctor:
Totally bails out someone who is about to get shit on by posting their expansion draft protections... I mean healing them.
Knows if target is attacked - (On)
Bankz - Bodyguard:
Soup's personal bodyguard, giving his life for his best friend, even though he doesn't need him to. Unfortunately Bankz is drunk and can't tell who soup is so he stumbles around every night to different houses, never visiting the same player twice. He protects a person at night. If they are attacked, Bankz will take their place and die while also killing the attacker. If Bankz dies while visiting a Soup (role), he will whisper sweet nothings in Soup's ear upon death, revealing every person he visited the entire game.
Ignores invulnerability - (On)
Cannot be healed - (On)
Players are not notified if they are being visited by Bankz.
JHB - Detective:
Consider's himself to be the REAL Sheriff in town, step aside Timpig. This role has the ability to track one person's location each night.
Ignore detection immunity - (On)
Players are not notified if they are being visited by a JHB.
Eric - Lookout:
Eric is a robot and always on the lookout for any neerdowells, where he will promptly inform the authorities of anything wrong that has happened. Eric is a Town Investigative role with the ability to observe a player and see who "visited" them during a particular night. Eric can be considered the opposite of the JHB. As a very cautionary robot, Eric has a special ability where he always submits a secret tweet of his current location, which is released to the Timpig (role) upon his death.
Ignores Detection Immunity - (on)
Can target self - (off)
Notes:
Erics do not die if they visit a Soup
Soup - Veteran:
Soup is from Texas, so when he shoots the AR-15 it always hits. Can go on alert at night. If the player is on alert at night, anyone visiting that character is killed. Soup is a unique role, only one may be in a game.
Limited to 2 nights - (On)
Limited to 3 nights - (Off)
Ignores invulnerability - (On)
Soup is notified if someone visits him when he is on alert.
Odin - Vigilante:
Unpredicctable and likely to fly off the handle at any given time, but immensely powerful. Literally on drugs. He's been training all his life for this in video games. Now's his chance to actually shoot someone, but with a real gun. Can make a shot at night, attempting to kill his chosen target. However, he will come to find that an AR-15 is much bigger than an XBOX controller and he will randomly miss one of his two shots.
Number of Shots 1 - (Off)
Number of Shots 2 - (On)
Players are notified if they are attacked at night. Odin is not notified of why his shot succeeds/fails.
kn88, fecta, Mike, newguy - Citizen:
Warm body at best. Fecta at worst.
Win tie-game situations against Mafia - (On)
Timpig - Sheriff:
No one gets away with it when GM TimPig is on the case! Sniffing out mafia as easy as he sniffs out jeezy . Searches one player at night. The sheriff is told whether the player is Mafia. (Godfather appears as non-suspicious to the sheriff).
PointyEgg - Doctor:
Totally bails out someone who is about to get shit on by posting their expansion draft protections... I mean healing them.
Knows if target is attacked - (On)
Bankz - Bodyguard:
Soup's personal bodyguard, giving his life for his best friend, even though he doesn't need him to. Unfortunately Bankz is drunk and can't tell who soup is so he stumbles around every night to different houses, never visiting the same player twice. He protects a person at night. If they are attacked, Bankz will take their place and die while also killing the attacker. If Bankz dies while visiting a Soup (role), he will whisper sweet nothings in Soup's ear upon death, revealing every person he visited the entire game.
Ignores invulnerability - (On)
Cannot be healed - (On)
Players are not notified if they are being visited by Bankz.
JHB - Detective:
Consider's himself to be the REAL Sheriff in town, step aside Timpig. This role has the ability to track one person's location each night.
Ignore detection immunity - (On)
Players are not notified if they are being visited by a JHB.
Eric - Lookout:
Eric is a robot and always on the lookout for any neerdowells, where he will promptly inform the authorities of anything wrong that has happened. Eric is a Town Investigative role with the ability to observe a player and see who "visited" them during a particular night. Eric can be considered the opposite of the JHB. As a very cautionary robot, Eric has a special ability where he always submits a secret tweet of his current location, which is released to the Timpig (role) upon his death.
Ignores Detection Immunity - (on)
Can target self - (off)
Notes:
Erics do not die if they visit a Soup
Soup - Veteran:
Soup is from Texas, so when he shoots the AR-15 it always hits. Can go on alert at night. If the player is on alert at night, anyone visiting that character is killed. Soup is a unique role, only one may be in a game.
Limited to 2 nights - (On)
Limited to 3 nights - (Off)
Ignores invulnerability - (On)
Soup is notified if someone visits him when he is on alert.
Odin - Vigilante:
Unpredicctable and likely to fly off the handle at any given time, but immensely powerful. Literally on drugs. He's been training all his life for this in video games. Now's his chance to actually shoot someone, but with a real gun. Can make a shot at night, attempting to kill his chosen target. However, he will come to find that an AR-15 is much bigger than an XBOX controller and he will randomly miss one of his two shots.
Number of Shots 1 - (Off)
Number of Shots 2 - (On)
Players are notified if they are attacked at night. Odin is not notified of why his shot succeeds/fails.
kn88, fecta, Mike, newguy - Citizen:
Warm body at best. Fecta at worst.
Win tie-game situations against Mafia - (On)
Mafia (4 Possible Roles)
Druce - Godfather:
Known for "drucing up" the league as commissioner, he brought the darkest period in league history where people had to endure Fecta winning 5 of 6. A being of pure evil, he leads the mafia. Makes the final decision on who to kill. Doesn't visit anyone at night if there is a mafioso.
Invulnerable at night - (On)
Immune to detection - (On)
Can kill without Mafioso - (On)
Players are notified if they were attacked at night.
Majic - Mafioso:
Did you listen to that podcast? You can tell who is the daddy in this relationship. Majic does what Druce says, except not talk, and he will make all the kills for the Mafia while he is alive.
Ank - Framer:
Does his best to make it look like someone is mafia, even with no evidence while saying he is the sheriff. He considers this a winning move.
Ank is capable of framing a player at night. If a Timpig investigates your target, he will appear as "a member of the Mafia".
Becomes Mafioso if alone - (On)
Immune to detection - (Yes)
A player is not notified if they are visited by Ank.
Skrouse - Negotiator:
Has the ability to bribe a player to join the mafia once, on either night 3 or 4. He will not be informed why his attempt fails. If he is successful, the player becomes a vanilla maf.
Becomes Mafioso if alone - (On)
Druce - Godfather:
Known for "drucing up" the league as commissioner, he brought the darkest period in league history where people had to endure Fecta winning 5 of 6. A being of pure evil, he leads the mafia. Makes the final decision on who to kill. Doesn't visit anyone at night if there is a mafioso.
Invulnerable at night - (On)
Immune to detection - (On)
Can kill without Mafioso - (On)
Players are notified if they were attacked at night.
Majic - Mafioso:
Did you listen to that podcast? You can tell who is the daddy in this relationship. Majic does what Druce says, except not talk, and he will make all the kills for the Mafia while he is alive.
Ank - Framer:
Does his best to make it look like someone is mafia, even with no evidence while saying he is the sheriff. He considers this a winning move.
Ank is capable of framing a player at night. If a Timpig investigates your target, he will appear as "a member of the Mafia".
Becomes Mafioso if alone - (On)
Immune to detection - (Yes)
A player is not notified if they are visited by Ank.
Skrouse - Negotiator:
Has the ability to bribe a player to join the mafia once, on either night 3 or 4. He will not be informed why his attempt fails. If he is successful, the player becomes a vanilla maf.
Becomes Mafioso if alone - (On)
General Rules:
Overview:
Overview:
In its simplest form, the game of Mafia consists of two competing sides: the Mafia and the Town/Civilians. The Mafia's goal is to kill the innocents, while the Town's goal is to kill the Mafia.
At the beginning of the game, the Moderator will secretly send everyone their role via PM. The Mafia will know each other, while (in the basic game) everyone else will only know their own role. You should have received your role via PM.
At the beginning of the game, the Moderator will secretly send everyone their role via PM. The Mafia will know each other, while (in the basic game) everyone else will only know their own role. You should have received your role via PM.
The game has two phases, Day and Night:
Day Phase
During Day, the thread is open for posting. All players will discuss in the Game thread whom to execute next. Generally, Civilians players will vote for someone they think is Mafia (the Mafia will vote so that they seem to be doing this as well, and might even vote for each other to confuse the Town);
Whoever has the most votes at the deadline is executed. In the case of a tie, we will enter a 15 minute overtime period. During overtime, the first vote change will be deciding. If the vote remains tied after OT, the moderator will flip a coin and eliminate 1 of the people within the tie. The role of the executed player is revealed by the Moderator, and it becomes Night.
Night
During the Night, the thread is locked and no one can talk publicly. NO POSTING IN THE THREAD DURING NIGHT. The Mafia, however, can speak to each other via pm to plot strategy and decide who to murder before the next Day begins.
During Night, the mafia will pm me the name of a player to be murdered. This player will be killed and removed from the game.
During Night, the sheriff will pm me the name of a player to be investigated. I will respond to the cop via pm and reveal the role of that player.
During night, the doctor will pm me the name of a player to be protected.
The game alternates between Day and Night until all the Mafia are eliminated, or the Mafia have killed everyone else
Day Phase
During Day, the thread is open for posting. All players will discuss in the Game thread whom to execute next. Generally, Civilians players will vote for someone they think is Mafia (the Mafia will vote so that they seem to be doing this as well, and might even vote for each other to confuse the Town);
Whoever has the most votes at the deadline is executed. In the case of a tie, we will enter a 15 minute overtime period. During overtime, the first vote change will be deciding. If the vote remains tied after OT, the moderator will flip a coin and eliminate 1 of the people within the tie. The role of the executed player is revealed by the Moderator, and it becomes Night.
Night
During the Night, the thread is locked and no one can talk publicly. NO POSTING IN THE THREAD DURING NIGHT. The Mafia, however, can speak to each other via pm to plot strategy and decide who to murder before the next Day begins.
During Night, the mafia will pm me the name of a player to be murdered. This player will be killed and removed from the game.
During Night, the sheriff will pm me the name of a player to be investigated. I will respond to the cop via pm and reveal the role of that player.
During night, the doctor will pm me the name of a player to be protected.
The game alternates between Day and Night until all the Mafia are eliminated, or the Mafia have killed everyone else
Voting:
Majority Vote - If a majority of the remaining players are voting for the same person, a 30 minute timer is started. If at the end of the 30 minutes, a majority are still voting for that person, then that player will immediately be executed, and we won't until the deadline time.
No Execution - Players may vote for a "No Execution". If "No Execution" wins the vote, no one will be executed during the Day Phase, and we will progress to the Night Phase.
How to Vote - Please indicate your vote by bolding a player's name, and tagging the moderator. For example:
I vote for RW! @bkisok
Majority Vote - If a majority of the remaining players are voting for the same person, a 30 minute timer is started. If at the end of the 30 minutes, a majority are still voting for that person, then that player will immediately be executed, and we won't until the deadline time.
No Execution - Players may vote for a "No Execution". If "No Execution" wins the vote, no one will be executed during the Day Phase, and we will progress to the Night Phase.
How to Vote - Please indicate your vote by bolding a player's name, and tagging the moderator. For example:
I vote for RW! @bkisok
Vote Changes - You are allowed to change your vote as you desire. Simply bold/tag your change.
Tied Votes - If a vote is tied, we will enter a 15 minute overtime phase. Overtime is sudden death. The first vote change will be deciding.
Tied Votes - If a vote is tied, we will enter a 15 minute overtime phase. Overtime is sudden death. The first vote change will be deciding.
Misc. Rules:
- Feel free to ask questions regarding the mechanics of the game, and I will gladly answer. If you are a regular civilian, please only ask questions within the Public Game thread
- Do not publicly mention anything about Mafia PMs. Don't tell me in shout that you sent me a pm about mafia. That includes the initial role assignment pm.
- No dead posting. If you are executed or murdered, don't post in the thread.
- No post editing.
- We're somewhat operating on the honors system given that we're doing this on Proboards. Just don't be a jerk.
- Don't SHOUT - Keep Mafia talk off of shout. All game-related discussion should take place within this thread. No Mafia talk of any kind will be tolerated in shout.
- No Liking or Disliking or LOL'ing at posts. This applies when you are alive or dead. If you are alive and want to agree with a post, quote it and say so. If you are dead, you are not allowed to interact with the game.